| 完成度 32/32 | 6月5日首个杯 | 6月17日最后杯 | 12.2天总耗时 |
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void tRrLM(); //Void Terrarium 白1 金6 银9 铜16 总32 |
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| Obtained all trophies. |
06-17 17:23 |
14.80% 非常珍贵 | |
| Defeated 10 enemies. |
06-05 13:49 |
93.60% 一般 | |
| Defeated 100 enemies. |
06-05 14:35 |
70.10% 一般 | |
| Defeated 1,000 enemies. |
06-09 17:04 |
41.50% 珍贵 | |
| Defeated every type of enemy. |
06-14 10:48 |
18.50% 珍贵 | |
| Used 10 active skills. |
06-05 14:27 |
73.10% 一般 | |
| Used 100 active skills. |
06-09 16:42 |
44.60% 珍贵 | |
| Used 500 active skills. |
06-17 10:52 |
22.70% 珍贵 | |
| Reached level 10. |
06-05 17:03 |
45.10% 珍贵 | |
| Reached level 30. |
06-11 16:16 |
26.00% 珍贵 | |
| Reached level 50. |
06-14 11:05 |
20.30% 珍贵 | |
| Acquired 10 skills. |
06-05 14:41 |
67.30% 一般 | |
| Acquired 50 skills. |
06-10 15:30 |
37.20% 珍贵 | |
| Defeated a contaminated enemy. |
06-05 14:10 |
70.50% 一般 | |
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#15 void OutOfGas() Defeated yourself by running out of energy. |
06-05 14:29 |
52.00% 一般 | |
| Created 10 types of decor. |
06-09 17:16 |
39.60% 珍贵 | |
| Created 20 types of decor. |
06-10 14:39 |
32.70% 珍贵 | |
| Created 30 types of decor. |
06-14 09:40 |
26.80% 珍贵 | |
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#19 void GetSick(3) Allowed the girl to contract 3 illnesses. |
06-10 09:21 |
25.20% 珍贵 | |
|
#20 void GetSick(6) Allowed the girl to contract 6 illnesses. |
06-17 10:04 |
17.30% 珍贵 | |
| Fed the girl 5 types of food. |
06-09 16:29 |
41.60% 珍贵 | |
| Fed the girl every type of food. |
06-17 14:58 |
15.60% 珍贵 | |
| Played with the girl 10 times via Pet Nanny. |
06-10 17:46 |
21.40% 珍贵 | |
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#24 void BeWithYou() Gazed upon the moon with the girl. |
06-16 10:34 |
17.50% 珍贵 | |
| Activated the robot. |
06-05 13:45 |
96.50% 一般 | |
| Discovered Overgrowth disease. |
06-05 13:51 |
92.70% 一般 | |
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#27 void Cure() Cured Overgrowth disease. |
06-05 14:13 |
79.30% 一般 | |
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#28 void WakeUp() Woke up the girl. |
06-05 14:48 |
64.20% 一般 | |
| Completed the terrarium exterior. |
06-05 15:57 |
53.80% 一般 | |
| Defeated the source of the contamination. |
06-10 11:09 |
31.60% 珍贵 | |
| Gifted the girl a toy. |
06-11 18:19 |
26.00% 珍贵 | |
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#32 void TheEnd() Cleared the game. |
06-17 17:23 |
22.80% 珍贵 | |
