@hthomura 我就把1.02的更新說明直接放在下面了,英文應該沒問題吧?
Save(Resume) function description
Upon reaching a goal, the game will record which chamber is next and the time taken to reach that goal. (There will be only one save file; if save data exists, it will be overwritten.)
If save data exists when the game is loaded, a goal labeled "Continue" will appear on the left side of the first screen. If that goal is entered, the player will start at the recorded chamber with the recorded time passed.
Once the player reaches the end of the game, the save data will be reset and the Continue goal will disappear. If the game is played again and new save data is created, the Continue goal will reappear. No save data will be created for the first stage or for certain special stages.
Supplemental
For example, upon clearing Chamber02, save data will be created allowing the player to continue from Chamber03.
When shifting to Chamber01 from Title, TorqueL doesn't save.
When reaching a goal of Chamber10, TorqueL saves so that it may begin from Chamber11. (TorqueL doesn't save a staging chamber.)
When detecting unjust data, a Continue goal isn't indicated.